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Ballistic Publishing Announces
UNCHARTED 2: AMONG THIEVES
March 13, 2010 -- From concept art, to character studies, environment
art, character modeling, game art, cinematics, motion-capture, animation,
and effects, The Art of UNCHARTED 2: Among Thieves is the ultimate
companion to the award-winning PlayStation®3 game.
Ballistic Publishing has partnered with
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Sony Computer Entertainment America Inc. and Naughty
Dog, Inc. to produce The Art of UNCHARTED 2: Among Thieves. Ballistic
Publishing's biggest art book to date features some of the hundreds
of drawings, paintings and sculpts that began the process of making
Nathan Drake's world real, and helped make UNCHARTED 2: Among Thieves
the Game of the Year.
The Art of UNCHARTED 2: Among Thieves not only gives you an insight
into the creation of a blockbuster game level by level, but it also
explores how a creative team like Naughty Dog approach their craft.
From Co-President Evan Wells, through to Creative Director Amy Hennig,
Co-Lead Game Designer Richard Lemarchand, Art Directors Robh Ruppel
and Erick Pangilinan, Cinematics Animation Lead Josh Scherr, and
Lead Technical Artist Mike Hatfield, the book presents decades of
accumulated experience from some of the industry's most accomplished
game creators.
The Art of UNCHARTED 2: Among Thieves provides a comprehensive
collection of art from the concept art for characters and environments,
to 3D character modeling, production art, cinematics and animation,
and in-game effects. At 272 pages, the book sets a new benchmark
for an "Art of" book and includes more than 180 pages
of concept art, and over 80 pages of production art and character
models. "I couldn't be happier with the way The Art of UNCHARTED
2: Among Thieves turned out," revealed Naughty Dog Co-President,
Evan Wells. "It's a perfect way to capture forever the amazing
work that the Naughty Dog artists and programmers put into Uncharted
2."
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KAYAK Launches Flight
Search App For The iPad
Norwalk, CT (Vocus) April 2, 2010 -- KAYAK (kayak.com (http://www.kayak.com/)),
the world’s leading travel search engine, released the
KAYAK for |
| iPad app featuring KAYAK’s popular
flight search services with an iPad-optimized user interface.
The company also announced plans to rapidly expand features
on its iPad app including hotel search, car rental search,
trip itinerary management and new features designed for the
unique iPad experience.
“We believe the iPad is an amazing platform for our
travel search and planning services, so we’re very excited
to develop a KAYAK app in time for the iPad launch,”
said KAYAK Chief Architect, Bill O’Donnell. “More
than 1.3 million people have already downloaded our mobile
applications across iPhone, Android and BlackBerry devices,
and we expect KAYAK users will be early iPad adopters as well.”
In addition to the flight search capabilities found on the
company’s mobile applications, the free KAYAK for iPad
app allows users to simultaneously see flight search results
and the site’s filtering tools, and also integrates
user’s search history.
Visit the App Store in Apple’s iTunes to download KAYAK
for iPad. |
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Educators and Entrepreneurs
Use Affordable Video Chat to Connect with Students of All Ages
.New York, NY (Vocus) March 29, 2010 -- From college professors
who
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want to stay in touch with
students, to out-of-town grandparents who want to teach their young
grandchildren to read, video chat (www.ooVoo.com) services are becoming
part of mainstream education in the 21st century. Computer software
from companies like ooVoo has become an affordable resource in elementary,
secondary and higher education and a valued teaching tool for families
of pre-school children and school-aged kids.
“Today students, teachers, parents and grandparents are embracing
the video chat trend and seeing the benefit of video-driven communications
(www.ooVoo.com) delivered anywhere, anytime,” said ooVoo CEO
Philippe Schwartz. “ooVoo has successfully helped many businesses
reduce travel costs and contribute to better work-life balance for
employees. Now more and more educators are using online video chat
to experience the advantages of connecting face-to-face through
ooVoo.”
On college campuses around the country, the adoption of ooVoo as
an educational tool allows students to work on complex projects
outside the classroom, exchange ideas and contact professors holding
virtual office hours over ooVoo.
Associate Professor Star Swift from Grand Valley State University
in Allendale, Michigan recently implemented ooVoo in a law class
to teach students how to use web video conferencing (www.ooVoo.com)
for dispute resolution processes such as mediation, collective bargaining
and negotiations. Janice Molloy, Assistant Professor of Michigan
State University School of Labor & Industrial Relations in East
Lansing, Michigan started using ooVoo to hold office hours. She
now requires it for one of her classes to advise and focus on career
development for her students.
“We wanted to find out whether a collaborative technology
such as ooVoo could be used effectively as a learning tool in legal
education,” said Professor Swift. “Eighty-eight percent
of our students found that using video chat made the course work
‘less difficult’ and that using ooVoo benefited students
by reducing travel time and making collaboration easier between
class teammates with conflicting schedules.”
ooVoo is also being by used by parents and grandparents to strengthen
family relationships and help teach their children to read. Readeo,
a Chicago-based company founded in 2009, is pioneering a communication
tool to allow children and their families to read together in real-time
over the Internet, Readeo recently integrated ooVoo with a BookChat
product to combine high-quality video chat with digital books from
top children's book publishers.
“For us, the whole point of using video chat was to create
a learning experience that allows families to see and hear each
other as they build relationships reading together online just as
if they were in the same room together,” noted CEO Coby Neuenschwander.
“ooVoo has exceeded our expectations with high quality, affordable
technology that helps children, parents and grandparents experience
the joys of reading while they build a strong family bond.”
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